![]() First, your gaming PC will need a compatible SSD, which Microsoft describes as "1 TB or greater NVMe SSD. Today, we learned that this API will land as a Windows 11 exclusive and will require substantial hardware to turn on. ![]() With that boost, game makers can reimagine the scope of their virtual worlds. This isn't just a matter of faster loading times. Visual elements like draw distances, texture variety, and instant asset introduction become possible, letting us get away from 3D worlds being interrupted by narrow hallways, elevators, and other in-game trickery. This API requires a higher-speed SSD drive, as it redirects I/O calls for 3D graphical assets directly to the GPU, leveraging the higher average throughput of PCI 3.0 speeds to do so at a rate that demanding software like games can take advantage of. Further Reading Windows 11 is much more than a new theme slapped onto Windows 10Arguably the biggest component of the announcement was DirectStorage, a DirectX 12 Ultimate API previously announced (and then launched) as part of the Xbox Series X/S consoles.
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